
StoneFish
Cut open unknown rough stones, and Cash in 20 waves of Fish!
StoneFish is a Rogue-lite chill fishing game that combines "Stone Cutting" with strict "Resource Management."
Every strike on a stone builds your survival capital, but every bullet fired consumes your hard-earned coins. Snowball your limited resources and face the tsunami of fish!
Content in the WIP version:
- 5 Core Attributes
- 5 Stone Origins
- 5+5 Fish Species
- 6 Stone Moss
- 5 Origin Resonances
- 5 Bullet Genes
- Engraving mode ( WIP... )
🎮 Controls
- Mouse: For everything!
- Top Right (GG): Restart.
- Top Right (Language): Toggle between ZH, EN, JP (Machine translation temporarily provided).
- Top Left (Text Size): Adjust font size (Temporary feature).
⛏️ Stone Cutting: Learn to manage your luck
- Each rough stone comes with 1 to 3 buffs and 1 debuff.
- Dynamic Probability: Your initial success rate is 75%. Every successful cut drops the rate by 10%, while every failure increases it by 10% (down to a minimum of 25%).
- Success Combos: Consecutive successes will stack the same stat (e.g., Crit +1, +2, +3...). If you fail, the combo breaks. Your next success will randomly switch to a new attribute and restart the stack from +1.
🐟 Fishing: A Fight for Resource Management
- Bullets = Coins: Every bullet costs gold. Weaken the fish to increase your capture rate, and earn coins instantly upon a successful catch.
- Don't Spray & Pray: Aim carefully! Higher-tier bullets cost more. If careless shooting drains your funds to zero, you will completely lose the ability to attack.
- Crowd Control Limits: Keep an eye on the fish population. If the screen gets overcrowded and the warning lasts for 5 seconds, your run is over!
⚙️ Game Features & Systems
- 5 Core Attributes: Attack, Defense, HP, Attack Speed, and Crit. Every run relies on different luck. Adapting and finding the best path for your current build is the only way to beat the 20-wave challenge! (Hover over your total attribute for detailed stats).
- Stone Moss: Lost count of how many stones you've cut? Stone crusts will bring even more madness and growth.
- Origin Resonance: Placing specific stones together creates a subtle vibration, attracting unknown, special fish species to the field.
- Bullet Genes: Need a more direct power-up? Inherit fish genes into your bullets! The more you collect, the deadlier your shots become.
- Engraving : Still need more luck? Use the Engraving system to convert attributes, allowing you to boldly take control of your build's direction. ( WIP... )

| Published | 23 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | firechicken1210b |
| Genre | Shooter, Simulation, Survival |
| Tags | Bullet Hell, Casual, Fishing, Management, Roguelike, Top-Down, Top down shooter |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
Development log
- Hello World23 days ago





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